There is no such thing as magic.
A wizard cannot reveal himself to anyone as a wizard. Not even other wizards.
All wizards meet in secret, when summoned by their bound allegiance to the wizardry.
All wizard council meetings are kept anonymous.
Trust no one.
A student of wizardry may not receive access until rightful age, maturity, and after passing a series of trials have granted it to him.
No one may become a wizard without a clear defined Prophecy, detailed through right of blood and legacy, allowing him to become a wizard.
No wizard, or student of wizardry, shall make attempts to instruct another without the proper legacy, on punishment of banishment or death, of both the instructor and the unlicensed pupil.
All who aid and abet a deed are as guilty as he who coordinates it, and shall reap the same consequences.
Any who report acts of insolence shall also be banished from the hereafter.
Death is not the final end. It is but a means to an end. Nothing ever really ends. Everything is repeated. Our Prophecies guide us all.
Choice is an illusion.
The first thing a young wizard learns is how to separate illusion from reality.
Beware all illusions. They are dangerous.
Simplicity is key. Acceptance is necessary. The Prophecy one is assigned is tailored to what has been determined an individual can readily manage.
What is good for one person is good for everyone else.
Nothing is sacred.
All are subject to the law.
Everything you perform shall come back upon you.
You reap what you sew.
Three-fold for everyday occurrences, ten-fold for the truly horrific outrages of nature.
The punishment shall fit the crime.
To question, mock, or amend any of these laws is forbidden.